| Shop ID | Location | Number of Items | AQW Wiki |
|---|---|---|---|
| 814 | fableforest | 14 | View |
| Name | Type | Price | Rarity | SWF File | SWF Link | Item ID | Shop Item ID | AQW Wiki |
|---|---|---|---|---|---|---|---|---|
| Not Quite Dread Shape | Armor | 20000 Gold | Weird | DreadScreamer.swf | DreadScreamer | 22255 | 14178 | View |
| Dreadspider Cape | Cape | 4000 Gold | Weird | items/capes/DreadspiderCape.swf | DreadspiderCape | 22231 | 14182 | View |
| Dreadspider Abdomen | Cape | 5000 Gold | Weird | items/capes/DreadspiderButt.swf | DreadspiderButt | 22228 | 14183 | View |
| Plain Dragon Tail | Cape | 5000 Gold | Weird | items/capes/PlainDragonTail.swf | PlainDragonTail | 22325 | 14174 | View |
| Hydra Cape | Cape | 5500 Gold | Weird | items/capes/HydraCape.swf | HydraCape | 22232 | 14181 | View |
| Braken Cape | Cape | 6000 Gold | Weird | items/capes/BrakenCape.swf | BrakenCape | 22235 | 14180 | View |
| Shadowscythe Arms | Cape | 7000 Gold | Weird | items/capes/ChaosSSPCape.swf | ChaosSSPCape | 22236 | 14179 | View |
| OakHeart ArmBlades | Dagger | 12000 Gold | Weird | items/daggers/OakHeartArmBlade.swf | OakHeartArmBlade | 22270 | 14176 | View |
| Not Quite Dread Mask | Helm | 4000 Gold | Weird | items/helms/DreadScreamerMask.swf | DreadScreamerMask | 22256 | 14177 | View |
| OakHeart Helm | Helm | 4000 Gold | Weird | items/helms/OakHeartHelm.swf | OakHeartHelm | 22272 | 14175 | View |
| Dreadspider Carapace | Helm | 4500 Gold | Weird | items/helms/DreadspiderFace.swf | DreadspiderFace | 22227 | 14184 | View |
| Rotting Plague Mask | Helm | 5000 Gold | Weird | items/helms/PlagueMask.swf | PlagueMask | 22218 | 14185 | View |
| Red Dragon Morph | Helm | 6000 Gold | Weird | items/helms/RedDragonMaskUpdate.swf | RedDragonMaskUpdate | 22204 | 14186 | View |
| Faerie Botanis Sword | Sword | 13000 Gold | Weird | items/swords/FaerieBotanisSword.swf | FaerieBotanisSword | 22153 | 14187 | View |
In AdventureQuest Worlds (AQWorlds), a Shop ID is a unique numerical identifier assigned to every shop in the game's database.
While regular players don't usually need to interact with these IDs during normal gameplay, they are a fundamental part of how the game's engine functions.

Every time you click an NPC to "Browse Shop" or open a menu, the game client sends a request to the server using a specific ID.