| Shop ID | Location | Number of Items | AQW Wiki |
|---|---|---|---|
| 670 | styx | 15 | View |
| Name | Type | Price | Rarity | SWF File | SWF Link | Item ID | Shop Item ID | AQW Wiki |
|---|---|---|---|---|---|---|---|---|
| Dage's Ferryman | Armor | 0 Gold | Weird | Charon2.swf | Charon2 | 18444 | 1321 | View |
| Charon | Armor | 0 Gold | Weird | Charon2.swf | Charon2 | 18504 | 1324 | View |
| Cerberus | Armor | 425 Gold | Awesome | Cerberus.swf | Cerberus | 18413 | 1312 | View |
| Cerberus Axe | Axe | 12500 Gold | Awesome | items/axes/CerberusAxe.swf | CerberusAxe | 18417 | 1323 | View |
| Inferno Bow | Bow | 0 Gold | Weird | items/bows/FlamingBow.swf | FlamingBow | 17978 | 1322 | View |
| Dual Cerberus Axes | Dagger | 12500 Gold | Awesome | items/axes/CerberusAxe.swf | CerberusAxe | 18447 | 1319 | View |
| Dark Ferryman's Hood | Helm | 0 Gold | Weird | items/helms/CharonHood.swf | CharonHood | 18445 | 1314 | View |
| Charon's Skull Mask | Helm | 0 Gold | Weird | items/helms/CharonSkullMask.swf | CharonSkullMask | 18446 | 1315 | View |
| Boatman's Hood | Helm | 0 Gold | Weird | items/helms/CharonHood.swf | CharonHood | 18505 | 1325 | View |
| Cerberus Helm | Helm | 75 Gold | Awesome | items/helms/CerberusHelm.swf | CerberusHelm | 18414 | 1317 | View |
| Cerberus Morph Helm | Helm | 200 Gold | Awesome | items/helms/CerberusMorphHelm.swf | CerberusMorphHelm | 18415 | 1318 | View |
| Psyche | Item | 5 Gold | Resource | 18452 | 1311 | View | ||
| Glacier Cudgel | Mace | 0 Gold | Weird | items/maces/FrozenSmash.swf | FrozenSmash | 17977 | 1313 | View |
| Charon's Oar | Polearm | 0 Gold | Weird | items/polearms/CharonOarScythe.swf | CharonOarScythe | 18461 | 1320 | View |
| Burning Freeze | Sword | 0 Gold | Weird | items/swords/BurningFreeze.swf | BurningFreeze | 17976 | 1316 | View |
In AdventureQuest Worlds (AQWorlds), a Shop ID is a unique numerical identifier assigned to every shop in the game's database.
While regular players don't usually need to interact with these IDs during normal gameplay, they are a fundamental part of how the game's engine functions.

Every time you click an NPC to "Browse Shop" or open a menu, the game client sends a request to the server using a specific ID.