| Shop ID | Location | Number of Items | AQW Wiki |
|---|---|---|---|
| 2806 | kiyametgrove | 12 | View |
| Name | Type | Price | Rarity | SWF File | SWF Link | Item ID | Shop Item ID | AQW Wiki |
|---|---|---|---|---|---|---|---|---|
| Apocalyptic Student’s Tattoos | Armor | 0 Coin | Awesome | APStudent.swf | APStudent | 104781 | 15325 | View |
| Apocalyptic Student’s Accoutrements | Cape | 0 Coin | Awesome | items/capes/APStudentCape1.swf | APStudentCape1 | 104787 | 15328 | View |
| Apocalyptic Pillar Backblade | Cape | 0 Coin | Awesome | items/capes/APStudentCape2.swf | APStudentCape2 | 104788 | 15329 | View |
| Apocalyptic Student’s Wraps | Cape | 0 Coin | Awesome | items/capes/APStudentCape3.swf | APStudentCape3 | 104789 | 15330 | View |
| Overcharged Colossus Guard | Cape | 0 Coin | Awesome | items/capes/APStudentGolemB.swf | APStudentGolemB | 104790 | 15331 | View |
| Apocalyptic Student’s Pillars | Dagger | 0 Coin | Awesome | items/swords/APStudentSword.swf | APStudentSword | 104793 | 15333 | View |
| Overcharged Golem Gauntlets | Gauntlet | 0 Coin | Awesome | items/gauntlets/APSGolGaunt2.swf | APSGolGaunt2 | 104795 | 15334 | View |
| Back Arm Sword Gauntlet | Gauntlet | 0 Coin | Awesome | items/gauntlets/APStudentGaunt.swf | APStudentGaunt | 104796 | 15335 | View |
| Apocalyptic Student’s Blind Hair | Helm | 0 Coin | Awesome | items/helms/APStudentHelm1.swf | APStudentHelm1 | 104783 | 15326 | View |
| Apocalyptic Student’s Blind Locks | Helm | 0 Coin | Awesome | items/helms/APStudentHF1.swf | APStudentHF1 | 104785 | 15327 | View |
| Gold Voucher 100k | Resource | 100000 Gold | Unknown | 62749 | 15324 | View | ||
| Apocalyptic Student’s Pillar | Sword | 0 Coin | Awesome | items/swords/APStudentSword.swf | APStudentSword | 104792 | 15332 | View |
In AdventureQuest Worlds (AQWorlds), a Shop ID is a unique numerical identifier assigned to every shop in the game's database.
While regular players don't usually need to interact with these IDs during normal gameplay, they are a fundamental part of how the game's engine functions.

Every time you click an NPC to "Browse Shop" or open a menu, the game client sends a request to the server using a specific ID.